Katharina Dahmann
Goethe-Universität Frankfurt, Germany
Katharina Dahmann, research associate at Goethe University, specializes in using learning analytics to provide automated feedback in collaborative-supported online learning environments. She focuses on collaborative writing scenarios, exploring various feedback options. Her goal is to enhance text quality and improve group dynamics in collaborative writing environments, leading to better learning outcomes for students. Through her […]
Kamran Mir
Allama Iqbal Open University, Pakistan
Katia Oliver-Quelennec
Sorbonne Université - LIP6 / Univ. Lille - DAPI / GIVRE
Kiriaki Stamatiadou
University of Macedonia, Greece
Katerina Tzafilkou
University of Macedonia, Greece
Kateryna Holubinka
Open University of the Netherlands
Kateryna Holubinka is a PhD student under the supervision of Prof. dr. Renate de Groot, Prof. dr. Roland Klemke and Dr. Corrie Urlings in the Open University of the Netherlands. She has a master degree in foreign language learning and literature studies from the Kyiv National Linguistic University, and a second master on education, media and e-learning from […]
Krist Shingjergji
Open University of the Netherlands
Krist Shingjergji is a Ph.D. Candidate in the group Technology Enhanced Learning and Innovation at the Open University of the Netherlands. She is working on the multidisciplinary project “Sense the Classroom,” which combines educational technologies, information systems, and AI to develop a tool that recognizes non-verbal signals and gives a cue to teachers and students in an […]
Katharina Maitz
Know-Center, Graz University of Technology, and University of Graz, Austria
Kexin Bella Yang
Carnegie Mellon University, USA
Kristian Kiili
Tampere University, Finland
Khaleel Asyraaf Mat Sanusi
Cologne Game Lab, TH Köln, Germany
Khaleel is a researcher, developer, and teaching assistant at Cologne Game Lab. He is also an external Ph.D. candidate at the Open University of the Netherlands (OU). For his research, he explores the potential of utilising sensors and immersive technologies in the context of learning by collecting, analysing, and exploiting data from multiple modalities. While […]