Roland Klemke

Roland Klemke

Open University of The Netherlands, The Netherlands / TH Köln, Germany

Prof. Dr. Roland Klemke is chair of the department of Technology-enhanced Learning and Innovation of the Faculty of Educational Science of the Open University of the Netherlands. He leads national and international research projects in the TEL field. Research topics include artificial intelligence for education, multimodal learning experiences, augmented- and mixed-reality, multi-sensor architectures, serious gaming, game-based learning, gamification, mobile learning. Roland also holds a professorship for game informatics at Cologne Game Lab, TH Köln, Cologne, Germany, where he teaches and researches subjects like artificial intelligence, game engine architectures, game development methodologies, game physics, and serious games. Additionally, he is CEO of Humance AG, a Cologne based software development company specialized in mobile and web-based solutions, coordinating research and development activities. Until 2018, Roland worked as professor for game design at Mediadesign Hochschule (Mediadesign university of applied science) in Düsseldorf, Germany. Until 2002 he contributed as scientist at Fraunhofer Gesellschaft to national and international research projects. He received his degree in Computer Science in 1997 from University of Kaiserslautern and a doctoral degree from RWTH Aachen in 2002. Roland is member of Gesellschaft für Informatik (GI), fellow of the Interuniversity Center for Educational Sciences (ICO) and fellow of the Dutch research school information and knowledge systems (SIKS). He has more than 50 peer-reviewed journal publications and conference papers in the TEL field.

Events

ID Event Name Duration Start Date
Playful Computational Thinking with Robots 3 Hours 18/11/2024
Design-Based Research: Learning from Use Case Applications 3 Hours 18/11/2024
Tailoring Chatbots in Education Through Large Language Models and Prompt Engineering 3 Hours 18/11/2024
Perspectives on Ethics of AI in Education 1 Hours 18/11/2024
Multimodal Technologies for Skills Development (mute4skid) 5 Hours 18/11/2024
From Fun to Fundamentals: Exploring Serious Educational Games and the potential of AI 1 Hours 06/06/2023
Artificial Intelligence Systems for Feedback Generation 1 Hours 06/05/2023
Framework for immersive learning environments of AI-assisted psychomotor skills training – IMPECT 1 Hours 06/05/2023
Open Webinar on Doctoral Education in TEL 3 Hours 12/07/2022
Ethical AI in Education: Aspects, Elements, Technologies and Problems of designing a framework 1 Hours 18/11/2024
Immersive education with VR and digital twins: bridging didactics with AI 1 Hours 18/11/2024
Multimodality and AI in Online Education 1 Hours 18/11/2024
Shape your future – Renewing doctoral education in TEL 1 Hours 18/11/2024
Instructional Design for Serious Games 1 Hours 18/11/2024
Artificial Intelligence in Education, Multimodal Learning Experience and Ethics of AI (MAIED) 1 Hours 18/11/2024
Gamification and Serious Games 2 Hours 18/11/2024
Artificial Intelligence in Education 2 Hours 06/07/2021
Introduction to PHD in Technology-Enhanced Learning 1 Hours 05/03/2021
SOLVE – A game-based intervention for adolescents with an increased risk of substance abuse 1 Hours 18/11/2024
From Artificial Intelligence in Education to Multimodal Learning Experience 3 Hours 18/11/2024